Libevent使用例子,从简单到复杂


        转载请注明出处:http://blog.csdn.net/luotuo44/article/details/39670221



        本文从简单到复杂,展示如何使用libevent。网上的许多例子都是只有服务器端的,本文里面客户端和服务器端都有,以飨读者。

        关于libevent编程时的一些疑问可以阅读《libevent编程疑难解答》。假如读者还想了解libevent的具体实现,可以阅读《libevent源码分析》系统文章。

        不说这么多了,直接上代码。

        


初等:

客户端代码:

#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<errno.h>
#include<unistd.h>

#include<stdio.h>
#include<string.h>
#include<stdlib.h>

#include<event.h>
#include<event2/util.h>




int tcp_connect_server(const char* server_ip, int port);


void cmd_msg_cb(int fd, short events, void* arg);
void socket_read_cb(int fd, short events, void *arg);

int main(int argc, char** argv)
{
    if( argc < 3 )
    {
        printf("please input 2 parameter\n");
        return -1;
    }


    //两个参数依次是服务器端的IP地址、端口号
    int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));
    if( sockfd == -1)
    {
        perror("tcp_connect error ");
        return -1;
    }

    printf("connect to server successful\n");

    struct event_base* base = event_base_new();

    struct event *ev_sockfd = event_new(base, sockfd,
                                        EV_READ | EV_PERSIST,
                                        socket_read_cb, NULL);
    event_add(ev_sockfd, NULL);

    //监听终端输入事件
    struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                      EV_READ | EV_PERSIST, cmd_msg_cb,
                                      (void*)&sockfd);


    event_add(ev_cmd, NULL);

    event_base_dispatch(base);

    printf("finished \n");
    return 0;
}






void cmd_msg_cb(int fd, short events, void* arg)
{
    char msg[1024];

    int ret = read(fd, msg, sizeof(msg));
    if( ret <= 0 )
    {
        perror("read fail ");
        exit(1);
    }

    int sockfd = *((int*)arg);

    //把终端的消息发送给服务器端
    //为了简单起见,不考虑写一半数据的情况
    write(sockfd, msg, ret);
}


void socket_read_cb(int fd, short events, void *arg)
{
    char msg[1024];

    //为了简单起见,不考虑读一半数据的情况
    int len = read(fd, msg, sizeof(msg)-1);
    if( len <= 0 )
    {
        perror("read fail ");
        exit(1);
    }

    msg[len] = '\0';

    printf("recv %s from server\n", msg);
}



typedef struct sockaddr SA;
int tcp_connect_server(const char* server_ip, int port)
{
    int sockfd, status, save_errno;
    struct sockaddr_in server_addr;

    memset(&server_addr, 0, sizeof(server_addr) );

    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(port);
    status = inet_aton(server_ip, &server_addr.sin_addr);

    if( status == 0 ) //the server_ip is not valid value
    {
        errno = EINVAL;
        return -1;
    }

    sockfd = ::socket(PF_INET, SOCK_STREAM, 0);
    if( sockfd == -1 )
        return sockfd;


    status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );

    if( status == -1 )
    {
        save_errno = errno;
        ::close(sockfd);
        errno = save_errno; //the close may be error
        return -1;
    }

    evutil_make_socket_nonblocking(sockfd);

    return sockfd;
}


服务器端代码:

#include<stdio.h>
#include<string.h>
#include<errno.h>

#include<unistd.h>
#include<event.h>



void accept_cb(int fd, short events, void* arg);
void socket_read_cb(int fd, short events, void *arg);

int tcp_server_init(int port, int listen_num);

int main(int argc, char** argv)
{

    int listener = tcp_server_init(9999, 10);
    if( listener == -1 )
    {
        perror(" tcp_server_init error ");
        return -1;
    }

    struct event_base* base = event_base_new();

    //添加监听客户端请求连接事件
    struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                        accept_cb, base);
    event_add(ev_listen, NULL);


    event_base_dispatch(base);

    return 0;
}



void accept_cb(int fd, short events, void* arg)
{
    evutil_socket_t sockfd;

    struct sockaddr_in client;
    socklen_t len = sizeof(client);

    sockfd = ::accept(fd, (struct sockaddr*)&client, &len );
    evutil_make_socket_nonblocking(sockfd);

    printf("accept a client %d\n", sockfd);

    struct event_base* base = (event_base*)arg;

    //仅仅是为了动态创建一个event结构体
    struct event *ev = event_new(NULL, -1, 0, NULL, NULL);
    //将动态创建的结构体作为event的回调参数
    event_assign(ev, base, sockfd, EV_READ | EV_PERSIST,
                 socket_read_cb, (void*)ev);

    event_add(ev, NULL);
}


void socket_read_cb(int fd, short events, void *arg)
{
    char msg[4096];
    struct event *ev = (struct event*)arg;
    int len = read(fd, msg, sizeof(msg) - 1);



    if( len <= 0 )
    {
        printf("some error happen when read\n");
        event_free(ev);
        close(fd);
        return ;
    }

    msg[len] = '\0';
    printf("recv the client msg: %s", msg);

    char reply_msg[4096] = "I have recvieced the msg: ";
    strcat(reply_msg + strlen(reply_msg), msg);

    write(fd, reply_msg, strlen(reply_msg) );
}



typedef struct sockaddr SA;
int tcp_server_init(int port, int listen_num)
{
    int errno_save;
    evutil_socket_t listener;

    listener = ::socket(AF_INET, SOCK_STREAM, 0);
    if( listener == -1 )
        return -1;

    //允许多次绑定同一个地址。要用在socket和bind之间
    evutil_make_listen_socket_reuseable(listener);

    struct sockaddr_in sin;
    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(port);

    if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 )
        goto error;

    if( ::listen(listener, listen_num) < 0)
        goto error;


    //跨平台统一接口,将套接字设置为非阻塞状态
    evutil_make_socket_nonblocking(listener);

    return listener;

    error:
        errno_save = errno;
        evutil_closesocket(listener);
        errno = errno_save;

        return -1;
}



中等:

客户端代码:

#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<errno.h>
#include<unistd.h>

#include<stdio.h>
#include<string.h>
#include<stdlib.h>

#include<event.h>
#include<event2/bufferevent.h>
#include<event2/buffer.h>
#include<event2/util.h>




int tcp_connect_server(const char* server_ip, int port);


void cmd_msg_cb(int fd, short events, void* arg);
void server_msg_cb(struct bufferevent* bev, void* arg);
void event_cb(struct bufferevent *bev, short event, void *arg);

int main(int argc, char** argv)
{
    if( argc < 3 )
    {
        printf("please input 2 parameter\n");
        return -1;
    }


    //两个参数依次是服务器端的IP地址、端口号
    int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));
    if( sockfd == -1)
    {
        perror("tcp_connect error ");
        return -1;
    }

    printf("connect to server successful\n");

    struct event_base* base = event_base_new();

    struct bufferevent* bev = bufferevent_socket_new(base, sockfd,
                                                     BEV_OPT_CLOSE_ON_FREE);

    //监听终端输入事件
    struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                      EV_READ | EV_PERSIST, cmd_msg_cb,
                                      (void*)bev);
    event_add(ev_cmd, NULL);

    //当socket关闭时会用到回调参数
    bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);
    bufferevent_enable(bev, EV_READ | EV_PERSIST);


    event_base_dispatch(base);

    printf("finished \n");
    return 0;
}






void cmd_msg_cb(int fd, short events, void* arg)
{
    char msg[1024];

    int ret = read(fd, msg, sizeof(msg));
    if( ret < 0 )
    {
        perror("read fail ");
        exit(1);
    }

    struct bufferevent* bev = (struct bufferevent*)arg;

    //把终端的消息发送给服务器端
    bufferevent_write(bev, msg, ret);
}


void server_msg_cb(struct bufferevent* bev, void* arg)
{
    char msg[1024];

    size_t len = bufferevent_read(bev, msg, sizeof(msg));
    msg[len] = '\0';

    printf("recv %s from server\n", msg);
}


void event_cb(struct bufferevent *bev, short event, void *arg)
{

    if (event & BEV_EVENT_EOF)
        printf("connection closed\n");
    else if (event & BEV_EVENT_ERROR)
        printf("some other error\n");

    //这将自动close套接字和free读写缓冲区
    bufferevent_free(bev);

    struct event *ev = (struct event*)arg;
    //因为socket已经没有,所以这个event也没有存在的必要了
    event_free(ev);
}


typedef struct sockaddr SA;
int tcp_connect_server(const char* server_ip, int port)
{
    int sockfd, status, save_errno;
    struct sockaddr_in server_addr;

    memset(&server_addr, 0, sizeof(server_addr) );

    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(port);
    status = inet_aton(server_ip, &server_addr.sin_addr);

    if( status == 0 ) //the server_ip is not valid value
    {
        errno = EINVAL;
        return -1;
    }

    sockfd = ::socket(PF_INET, SOCK_STREAM, 0);
    if( sockfd == -1 )
        return sockfd;


    status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );

    if( status == -1 )
    {
        save_errno = errno;
        ::close(sockfd);
        errno = save_errno; //the close may be error
        return -1;
    }

    evutil_make_socket_nonblocking(sockfd);

    return sockfd;
}



服务器端代码:

#include<stdio.h>
#include<string.h>
#include<errno.h>

#include<event.h>
#include<event2/bufferevent.h>



void accept_cb(int fd, short events, void* arg);
void socket_read_cb(bufferevent* bev, void* arg);
void event_cb(struct bufferevent *bev, short event, void *arg);
int tcp_server_init(int port, int listen_num);

int main(int argc, char** argv)
{

    int listener = tcp_server_init(9999, 10);
    if( listener == -1 )
    {
        perror(" tcp_server_init error ");
        return -1;
    }

    struct event_base* base = event_base_new();

    //添加监听客户端请求连接事件
    struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                        accept_cb, base);
    event_add(ev_listen, NULL);


    event_base_dispatch(base);
    event_base_free(base);


    return 0;
}



void accept_cb(int fd, short events, void* arg)
{
    evutil_socket_t sockfd;

    struct sockaddr_in client;
    socklen_t len = sizeof(client);

    sockfd = ::accept(fd, (struct sockaddr*)&client, &len );
    evutil_make_socket_nonblocking(sockfd);

    printf("accept a client %d\n", sockfd);

    struct event_base* base = (event_base*)arg;

    bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);
    bufferevent_setcb(bev, socket_read_cb, NULL, event_cb, arg);

    bufferevent_enable(bev, EV_READ | EV_PERSIST);
}



void socket_read_cb(bufferevent* bev, void* arg)
{
    char msg[4096];

    size_t len = bufferevent_read(bev, msg, sizeof(msg));

    msg[len] = '\0';
    printf("recv the client msg: %s", msg);


    char reply_msg[4096] = "I have recvieced the msg: ";

    strcat(reply_msg + strlen(reply_msg), msg);
    bufferevent_write(bev, reply_msg, strlen(reply_msg));
}



void event_cb(struct bufferevent *bev, short event, void *arg)
{

    if (event & BEV_EVENT_EOF)
        printf("connection closed\n");
    else if (event & BEV_EVENT_ERROR)
        printf("some other error\n");

    //这将自动close套接字和free读写缓冲区
    bufferevent_free(bev);
}


typedef struct sockaddr SA;
int tcp_server_init(int port, int listen_num)
{
    int errno_save;
    evutil_socket_t listener;

    listener = ::socket(AF_INET, SOCK_STREAM, 0);
    if( listener == -1 )
        return -1;

    //允许多次绑定同一个地址。要用在socket和bind之间
    evutil_make_listen_socket_reuseable(listener);

    struct sockaddr_in sin;
    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(port);

    if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 )
        goto error;

    if( ::listen(listener, listen_num) < 0)
        goto error;


    //跨平台统一接口,将套接字设置为非阻塞状态
    evutil_make_socket_nonblocking(listener);

    return listener;

    error:
        errno_save = errno;
        evutil_closesocket(listener);
        errno = errno_save;

        return -1;
}



高等:

客户端代码:

#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<errno.h>
#include<unistd.h>

#include<stdio.h>
#include<string.h>
#include<stdlib.h>

#include<event.h>
#include<event2/bufferevent.h>
#include<event2/buffer.h>
#include<event2/util.h>




int tcp_connect_server(const char* server_ip, int port);


void cmd_msg_cb(int fd, short events, void* arg);
void server_msg_cb(struct bufferevent* bev, void* arg);
void event_cb(struct bufferevent *bev, short event, void *arg);

int main(int argc, char** argv)
{
    if( argc < 3 )
    {
        //两个参数依次是服务器端的IP地址、端口号
        printf("please input 2 parameter\n");
        return -1;
    }

    struct event_base *base = event_base_new();

    struct bufferevent* bev = bufferevent_socket_new(base, -1,
                                                     BEV_OPT_CLOSE_ON_FREE);

    //监听终端输入事件
    struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                     EV_READ | EV_PERSIST,
                                     cmd_msg_cb, (void*)bev);


    event_add(ev_cmd, NULL);

    struct sockaddr_in server_addr;

    memset(&server_addr, 0, sizeof(server_addr) );

    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(atoi(argv[2]));
    inet_aton(argv[1], &server_addr.sin_addr);

    bufferevent_socket_connect(bev, (struct sockaddr *)&server_addr,
                               sizeof(server_addr));


    bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);
    bufferevent_enable(bev, EV_READ | EV_PERSIST);



    event_base_dispatch(base);

    printf("finished \n");
    return 0;
}





void cmd_msg_cb(int fd, short events, void* arg)
{
    char msg[1024];

    int ret = read(fd, msg, sizeof(msg));
    if( ret < 0 )
    {
        perror("read fail ");
        exit(1);
    }

    struct bufferevent* bev = (struct bufferevent*)arg;

    //把终端的消息发送给服务器端
    bufferevent_write(bev, msg, ret);
}


void server_msg_cb(struct bufferevent* bev, void* arg)
{
    char msg[1024];

    size_t len = bufferevent_read(bev, msg, sizeof(msg));
    msg[len] = '\0';

    printf("recv %s from server\n", msg);
}


void event_cb(struct bufferevent *bev, short event, void *arg)
{

    if (event & BEV_EVENT_EOF)
        printf("connection closed\n");
    else if (event & BEV_EVENT_ERROR)
        printf("some other error\n");
    else if( event & BEV_EVENT_CONNECTED)
    {
        printf("the client has connected to server\n");
        return ;
    }

    //这将自动close套接字和free读写缓冲区
    bufferevent_free(bev);

    struct event *ev = (struct event*)arg;
    event_free(ev);
}




服务器端代码:

#include<netinet/in.h>  
#include<sys/socket.h>  
#include<unistd.h>  
  
#include<stdio.h>  
#include<string.h>  
  
#include<event.h>  
#include<listener.h>  
#include<bufferevent.h>  
#include<thread.h>  
  
  
void listener_cb(evconnlistener *listener, evutil_socket_t fd,  
                 struct sockaddr *sock, int socklen, void *arg);  
  
void socket_read_cb(bufferevent *bev, void *arg);  
void socket_event_cb(bufferevent *bev, short events, void *arg);  
  
int main()  
{  
    //evthread_use_pthreads();//enable threads  
  
    struct sockaddr_in sin;  
    memset(&sin, 0, sizeof(struct sockaddr_in));  
    sin.sin_family = AF_INET;  
    sin.sin_port = htons(9999);  
  
    event_base *base = event_base_new();  
    evconnlistener *listener  
            = evconnlistener_new_bind(base, listener_cb, base,  
                                      LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE,  
                                      10, (struct sockaddr*)&sin,  
                                      sizeof(struct sockaddr_in));  
  
    event_base_dispatch(base);  
  
    evconnlistener_free(listener);  
    event_base_free(base);  
  
    return 0;  
}  
  
  
//一个新客户端连接上服务器了  
//当此函数被调用时,libevent已经帮我们accept了这个客户端。该客户端的
//文件描述符为fd
void listener_cb(evconnlistener *listener, evutil_socket_t fd,  
                 struct sockaddr *sock, int socklen, void *arg)  
{  
    printf("accept a client %d\n", fd);  
  
    event_base *base = (event_base*)arg;  
  
    //为这个客户端分配一个bufferevent  
    bufferevent *bev =  bufferevent_socket_new(base, fd,  
                                               BEV_OPT_CLOSE_ON_FREE);  
  
    bufferevent_setcb(bev, socket_read_cb, NULL, socket_event_cb, NULL);  
    bufferevent_enable(bev, EV_READ | EV_PERSIST);  
}  
  
  
void socket_read_cb(bufferevent *bev, void *arg)  
{  
    char msg[4096];  
  
    size_t len = bufferevent_read(bev, msg, sizeof(msg)-1 );  
  
    msg[len] = '\0';  
    printf("server read the data %s\n", msg);  
  
    char reply[] = "I has read your data";  
    bufferevent_write(bev, reply, strlen(reply) );  
}  
  
  
void socket_event_cb(bufferevent *bev, short events, void *arg)  
{  
    if (events & BEV_EVENT_EOF)  
        printf("connection closed\n");  
    else if (events & BEV_EVENT_ERROR)  
        printf("some other error\n");  
  
    //这将自动close套接字和free读写缓冲区  
    bufferevent_free(bev);  
}  






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使用libevent库编写一个客户端时,可以使用`bufferevent`结构来简化网络通信的处理。下面是一个简单libevent客户端的示例代码: ```c #include <event2/event.h> #include <event2/bufferevent.h> void read_cb(struct bufferevent* bev, void* ctx) { char buf[1024]; size_t n; while ((n = bufferevent_read(bev, buf, sizeof(buf))) > 0) { // 处理接收到的数据 // ... } } void write_cb(struct bufferevent* bev, void* ctx) { // 写入数据完成回调 } void event_cb(struct bufferevent* bev, short events, void* ctx) { if (events & BEV_EVENT_CONNECTED) { printf("Connected to server.\n"); // 可以在此处发送数据到服务器 } else if (events & (BEV_EVENT_ERROR | BEV_EVENT_EOF)) { printf("Connection closed or error occurred.\n"); // 可以在此处进行错误处理或重新连接 bufferevent_free(bev); } } int main() { struct event_base* base = event_base_new(); struct bufferevent* bev = bufferevent_socket_new(base, -1, BEV_OPT_CLOSE_ON_FREE); struct sockaddr_in sin; memset(&sin, 0, sizeof(sin)); sin.sin_family = AF_INET; sin.sin_addr.s_addr = inet_addr("127.0.0.1"); sin.sin_port = htons(12345); bufferevent_setcb(bev, read_cb, write_cb, event_cb, NULL); if (bufferevent_socket_connect(bev, (struct sockaddr*)&sin, sizeof(sin)) < 0) { printf("Failed to connect to server.\n"); return 1; } event_base_dispatch(base); bufferevent_free(bev); event_base_free(base); return 0; } ``` 以上示例代码创建了一个`bufferevent`对象,并设置了读取数据回调函数、写入数据回调函数和事件回调函数。通过调用`bufferevent_socket_connect`函数连接服务器。在事件回调函数中,可以处理连接成功、连接关闭或错误发生的情况。 在主循环中,通过调用`event_base_dispatch`函数进入事件循环,处理网络事件和数据读写。当连接成功后,可以在事件回调函数中发送数据到服务器或在读取数据回调函数中处理接收到的数据。 请注意,以上示例代码仅为演示用途,实际使用时可能需要根据具体需求进行修改和扩展,例如加入超时处理、错误处理等。

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